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Heat of Battle Source Status
*CANCELLED*
Heat of Battle for Call of Duty:United Offensive
Version v2.0
Heat of Battle for Call of Duty
Version v1.01
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The news just gets better
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3/5/2008 6:54:27 PM By: BritishBulldog1
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Time to welcome Green Eggs & Death to the Heat of Battle
Development Team. After the brilliant "It's Coming" poster, GEaD
was offered a position within the team as our 2D Artist and I am
delighted to announce he has accepted the position.
So Welcome
GREEN EGGS & DEATH
To the HoB Dev team
BB1
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HoB4 goes public Beta
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2/17/2008 3:00:21 PM By: BritishBulldog1
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After successful testing, Heat of Battle 4 for Modern Warfare has now been released as a public Beta.
Initial design requirements for CoD4 for testing release:
* - HoB Capture logic
* - end round on all flags captured
* - Wave respawn
* - Remove weapon crosshairs
* - 3Dcapture icons removed
* - Incoming grenade indicators disabled
* - don't spawn as spectator when killed.
* - Remove health regeneration
* - Localization
* - Objective capture requirements dynamically adjusted per team instead of by total server population.
* - Separate round and map time limits.
* - Remove rank and names from over players heads.
You can download the file from
http://www.codboards.com/downloads.php?do=file&id=44
http://www.codresource.com
More mirrors to follow
BB1
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HoB, the ORIGINAL CoD Domination
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2/13/2008 8:06:02 AM By: BritishBulldog1
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Heat of Battle, the ORIGINAL Domination game type for Call of Duty
announces the upcoming release of a beta for COD4:MW. Visit
www.HeatofBattle.net for more information!
Heat of Battle Beta Features
· Control points require multiple teammates to capture, encouraging team play and squad tactics.
· The number of teammates required changes dynamically as the server population changes
· The round ends upon the capture of all objectives- a real war isn’t
won or lost on points, it is won by accomplishing the mission.
· Health regeneration removed, encouraging tactical play
· Team members spawn in waves, encouraging team play
· No Crosshairs
· Players will be able to build their ranks and use perks as in
standard Call of Duty 4 (all players will start at rank 1 in the mod)
Future Features
· Exploring the options for static spawns and spawn protections
·Custom designed maps, specifically built for Heat of Battle Play
·Tweaking perks to build a realistic game type that continues to be an enjoyable experience for all players
·Tweaking rewards (UAV, Airstrikes, Choppers) to best fit within the mod
·Classic HOB features that players have come to love - dropped gun when hit in the hand, fall to prone when hit in the leg
· And much More!
Basic History
Heat of Battle (HoB) first reared it's head just before Christmas 2003,
and was the very first total conversion mod for CoD, bringing with it
many innovative ideas. Many of those ideas have now not just been
incorporated into other mods, but also into the game itself.
Since the first release, HoB has evolved and taken on new dimensions,
with added gameplay and built-in admin functionality, even being
converted to work with the Call of Duty expansion pack, United
Offensive.
Now we are preparing to launch HoB4:MW after a succesful alpha test just last weekend.
What we are doing is taking the Domination gametype (which is
essentially the same as the original HoB) and adding to it. For now, we
have made very basic changes to encourage teamplay. Instead of being
able to to capture a control point on your own, you will require at
least one teammate to assist you. This will NOT speed up the
capturing, and it means that other teammates will have to be around to
offer protecton to those capturing. This will have the intial affect of
slowing down the gameplay a bit, making it more tactical than before.
As more players join the server, the number of players required to be
in the capture zone to cap the location will increase, and an icon will
appear at the zone when you enter it, telling you how many players are
needed.
Unlike Domination, when all zones are captured by one team the round
will end, and they will be declared the winners of that round.
Next weekend (16th/17th February), we alpha test again and if successful, will be launching a beta version.
BB1
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Calling all beta testers
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2/3/2008 4:17:09 PM By: BritishBulldog1
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HoB4 Alpha will be out next weekend. Watch for the release and
download, we will be wanting to test the game, possible Saturday or
Sunday. Times to be announced.
BB1
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The Beat Goes On
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1/6/2008 9:32:40 AM By: BritishBulldog1
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As we welcome
LEFT WING
to the hallowed halls of Dev Team Member
BB1
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more expansion
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12/18/2007 8:59:53 PM By: BritishBulldog1
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Holy Smoke and Snakes alive, not only do we now have the very talented Defeatist on the team, but also that most erstwhile modder - Joker from AWE eXtreme.
A hearty welcome to you both.
BB1
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Welcome to the team
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12/4/2007 11:28:52 PM By: BritishBulldog1
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For those that haven't noticed, we have two new team members.
Welcome to Seven and Drofder, both known in the community for their
modding skills.
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